Electronic Arts shared some more details on the so-called "Project Rene" during the "Behind The Sims Summit" in January.
Grant Rodiek, the Game Director for Project Rene was invited to share some news about this project. Once again, he empasized that the game is still in its early development, taking "years" to come out.
Some early days playtesting was already on the go, putting part of the experience, and more specifically the build and buy mode experience, on the hands of a limited number of players. The aim behind this is to analyse the feedback, find out what works, what is fun, what is too complicated, etc. They are looking into high customization, like changing the colors of the furniture, the materials, the patterns, even the size, and so on. According to his words:
You can have that deep dive, at home, on your PC, play for four hours, change every single thing about a piece of furniture you can imagine — typing in RGB values and changing every single part. So, that’s the PC experience, that's the true, rich experience that we are used to...
All the creations can be uploaded, shared, downloaded, and more importantly, players can enjoy all these, at least to some extend, whether they are on their pc, at the convenience of their home, or on their mobile device, anywhere on the go. Quite challenging but sounds really promising.
Other than that, we learned that the next generation of The Sims will not be a Massively Multiplayer Online (MMO) game. While the players will have the option to "invite" other players in their game to help them with one thing or the other, they will still have the ability to single-play the game on their very own terms and enjoy the "traditional" way of playing The Sims game.
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